Quoting wast::Instruction - Rust
I32Const(i32), I64Const(i64), F32Const(Float32), F64Const(Float64),
Pushing a i32/i64 is straight forward. However, how do we push a f32/f64 ?
The docs leads to: wast::Float32 - Rust but there is no obvious way to construct Float32 / Float64. (Also, why does the source mention 'bits', I was under the impression that this was all pre defined under the ieee 743 floating point spec).