How to build arm64e apps on macOS / iOS

Hey Rustacean!

I'd like to build arm64e apps on macOS. So, I have tried to patch the Rust compiler, but I got the linked error for std, panic_unwind, etc.:

building for iOS-arm64e but attempting to link with file build for unknown-arm64

I have tried to add two new targets: arm64e-apple-ios and arm64e-apple-dawrin.
They are based on:

Could you please share your tips how to add support arm64e for iOS/macOS ?

P.S. Support for ARMv8.3+ targets · Issue #73628 · rust-lang/rust · GitHub

It might be easier to get help with this at Rust Internals.

This topic was automatically closed 90 days after the last reply. We invite you to open a new topic if you have further questions or comments.