Hi,
i'm at now working on a simulation of the Solar System in Rust. It's a port from a C++ version i have done at university two years ago, with a too much object-oriented approach.
Now, i've completed the simulation engine in Rust, before my next target of make the simulation graphical (with Piston ndr), i wanna ask to the community where the code can be rewritten in a more "Rustonical" style.
https://github.com/eisterman/Solar-System-Rust/tree/devel
Thanks for the help and the patience!