I am new here and i hope to learn more from Rust, you, any your help will be always welcome for me and to be an inspiration from your work too !
But I come from C++ (medium level) and I want to test for Rust on what it offers to me and I hope to share you my work as well. I want to specialize in graphic domain with 2D or 3D or Games =).
I also was thinks that Rust more difficult for my first time . But the time show me that... They're just different programming languages , and here's something harder, or something easier doesn't exists in this case
But the only one thing that I'm sure in, is that Lua, and Python more easier (but slower )
Yes I found that Rust is more harder at first, I know C++ so I can manage after all thought at least i hope
Rust has a lot of potential in programming, i am curious how far I could take the programming but i have tested to Rust a little before than coming here then all i can say is very similar to C++ in speed !
yep, rust tends to have difficulty curves shaped like a cliff,
one of the main things i notice with rust is that for most cases it forces you to do a lot of work at the start, instead of letting you get something functional quickly now and then doing a bunch of work later.
interestingly this applies to both learning rust (e.g. rust forces you to understand ownership and lifetimes very early, most other languages' learning material leaves them to be learned later, if ever), not just writing code in rust,
in both cases i find the large upfront costs to pay for themselves given enough time.
I want to specialize in graphic domain with 2D or 3D or Games =)
for games i'd recommend looking at https://bevy.org/ once you're somewhat familiar with the advanced parts rust (although you start with bevy at any time if you want to, it just uses a lot of complex (and sometimes unintended features) at once).
Bevy is too much weight, in my opinion . So, games will builds much long time . For just a starting - I personally thinks that it's not so much good idea, because of this