I am using GDNative Rust to do Godot game development.
I was able to compile the code when I cloned the repository.
But after moving the folder that contains the code, how come I cannot compile anymore and I get an error message.
E:\Godot example\godot-rust1\examples\spinning_cube\Assets\Code\spinning_cube>cargo build ←[0m←[0m←[1m←[31merror:←[0m failed to read `E:\Godot example\godot-rust1\examples\spinning_cube\Cargo.toml` Caused by: The system cannot find the file specified. (os error 2)