Game: super auto pets in Rust

Hi,

I would like to build a game similar to super auto pets in Rust. I really have no idea how to start. How would you start (which library would you use, etc. )?

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(The game you linked to isn't loading for me, so I don't know exactly what your needs are).

Generally speaking, a good place to start for gamedev & Rust is https://arewegameyet.rs/

Game engines come in a variety of forms; everything from "Easy to use, but not necessarily efficient" to "More challenging to use, but more efficient".

Perhaps you could start off looking at tutorials for ggez?

I thought of using bevy but wanted to know what other rustaceans think.

Here is a video to see how the game look like.

So for that type of game, basically any game engine would do. It's more a question of how much effort you're willing to put into it and what your actual goals with it are.

If you want to make the game as a learning experience to learn how to use a game engine/framework for future project, and you're not sure what the scope of future projects will be, then personally I would go for Bevy. But if you're only looking to make a clone of Super Auto Pets, then I might choose something that has a less steep learning curve. (..with that said, bevy is very good, and it has lots of good examples you can learn from -- I don't want to make it seem like bevy is difficult to learn, it might just not be as easy as other frameworks that were specifically designed to be easy to get started with).

If you have your sights already set on Bevy, then I say go for it. It's really fun to work with, imo.

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Great, thank you for your detailed answer :slight_smile:

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