is it possible to develop event-driven, non-blocking I/O model application that makes it lightweight and efficient, perfect for data-intensive and real-time applications that run across distributed devices in rust lang like in node js ...
It sounds like you're looking for the async ecosystem. You'd have to post more details on what you're looking for me to give more precise directions.
use rust in back end instead of node-js, is it a good choose ?
It depends on what you are trying to do.
if we look from the side of server architecture
if we use concurrency concept in server side it is very difficult to create thread for each incoming request since it consumer lot of resource, but in case of node js it is single threaded and use the concept called event-driven, non-blocking I/O model it help to handle many requests efficiently
is it possible to develop event-driven, non-blocking I/O model application using asynchronous concept in rust
The entire point of async await is indeed that you do not have to spawn a thread per request.
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