Egui and winit not displaying text

Recently I did a MASSIVE refactor of my code, does anyone know why the window wont render with text? I dont know how to fit any egui elements for it to render, it just shows a plain window.
use egui::RawInput;use winit::event::{Event, WindowEvent};use winit::event - Pastebin.com
^ my code

My cargo.toml (deps):
winit = "0.29"
egui = "0.27"
egui-winit = "0.27"
egui-wgpu = "0.27"
wgpu = "0.19"
crossbeam-channel = "0.5"
win-hotkeys = "0.3"
pollster = "0.3"

^ deps

I believe it's because you are not using the Renderer that you create. It's one of many compiler warnings emitted by this code.