Dungoxide random dungeon builder capstone project review

I'm currently participating in Rust Bootcamp from the Ukrainian Rust Community and by the rules of the final step before certification, we have to get a review of our capstone project from Rust Community.

I am glad to present my project:
This project is a Dungeon Generator, designed to create random dungeon layouts for games such as roguelikes or dungeon crawlers. It provides a flexible API using the builder pattern and it provides dungeon builder trait to allow generic generation algorithm implementation. It allows developers to customize dungeon generation parameters easily.

I plan to develop it further after capstone also, so I will be happy for any input.

This topic was automatically closed 90 days after the last reply. We invite you to open a new topic if you have further questions or comments.