Does specs have a maximum of 2**20 entities?

Specs uses hibitset. The BitSet struct warns that it will panic if more than 1,048,576 indices are added. Does this also limit specs to that number of entities?

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OK, I’ve done an experiment and despite the warning, I can add 10M indices to BitSet without a problem. Why does the documentation contain that warning, then?

Ultimately, it’s based on the size of a usize, which is platform dependent. The number of bits at each layer is conditionally defined here:

So on a 32 bit machine, you can have 2**(5*4) ~= 1M entities, whereas on a 64 bit machine you can have 2**(6*4) ~= 16M entities.


Ah, I see. Thanks!