I’m brand new to Rust and very excited to be learning this. I really think Rust has a lot of potential.
I’m reading through all these rules regarding ownership, borrowing, and lifetimes and it occurs to me that automatic multi-threading should be relatively easy for the rust compiler to implement, right? Am I missing something?
Does Rust implement something like this?
I’m assuming the answer is no, due to this section and it slightly being pretty new:
However, I could still see cases where you would want to explicitly spawn threads.
There are some compilers that are doing this for other languages.