I have a Rust/wasm32/webgl codebase that compiles to ~3MB (on release). As a result, when I load the webpage, there's often a ~1.5 second delay while the wasm32 downloads, unpacks, starts to execute.
I would like some way of displaying a
<blink> loading </blink>
screen while this is happening. Then have the Rust kill the loading screen when it starts execution.
Has anyone done something similar to this before?