Developing gui and rendering in pure rust

hello everyone. I am working on a rust project and it's performance is a critical matter. now I am stoked with gui part. i know that there are many options and bindings but I have to implement logics and functionalities as much as possible. what are the gui libraries and tools available that are in pure rust so i can get ideas from them to see how they use windows api?

there are many pure rust implementations, but like all GUI systems, you trade the "native" look and feel for cross-platform consistency.

commonly mentioned pure rust GUI libraries include egui, druid (and its successor xilem), slint, etc. see more on:

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Is for realtime rendering and as close to pure Rust as you can get.

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thank you buddy . but I think I'll use windows-rs since I have experiences programming with windows api and it is as close as I can get to the hardware and framebuffer

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