Hi i need help to translate D code to Rust code:
- alias LogPrintf_fn = void function(immutable(char *) format, ...);
- __gshared PluginInterface p; //its a global variable
...
extern(System)
{
bool Load(ref PluginData data)
{
...
p = PluginInterface.Generate(data);
...
}
}
- extern(Windows) BOOL DllMain(HINSTANCE hInstance, ULONG ulReason, LPVOID pvReserved)
{
switch(ulReason) {
case DLL_PROCESS_ATTACH:
dll_process_attach(hInstance, true);
break;
case DLL_PROCESS_DETACH:
dll_process_detach(hInstance, true);
break;
case DLL_THREAD_ATTACH:
dll_thread_attach(true, true);
break;
case DLL_THREAD_DETACH:
dll_thread_detach(true, true);
break;
default:
}
return true;
}