Crate of the Week


#473

Sandspiel, a falling sand game built in Rust+WebGL. It’s not a crate but it’s worth showcasing.


#474

Dose Response - A roguelike game written in Rust.


#476

Really funny !


#477

gfx-hal - Hardware abstraction layer for gfx-rs.


#478

Ropey - an editable text buffer for Rust.


#479

OpenMoonstone - Open source reimplementation of Moonstone: A Hard Day’s Knight.


#480

This looks interesting: https://github.com/palfrey/serial_test/


#481

“Serde trait objects the way you wish they worked”: https://github.com/dtolnay/typetag


#482

“Easy way to log function outputs, even when they contain the ? operator” log-derive


#483

“A system handler to interact with processes.” sysinfo


#484

Zero-cost declarative DOM library:


#485

num_format - A Rust crate for producing string-representations of numbers, formatted according to international standards.


#486

TMQ - Rust ZeroMQ bindings for Tokio.
Introduction post.


#487

ieee802154 - Rust implementation of the IEEE 802.15.4 standard.


#488

I can’t believe this crate has never been cited nor is used much more : cargo-readme.
It allows you to, I cite from its README :

Generate README.md from doc comments.
[It] extracts documentation from your crate’s doc comments that you can use to populate your README.md.


#489

swc - Super-fast JavaScript to JavaScript compiler written in Rust.


#490

shellfn: Rust proc macro for easily and safely use shell scripts in rust


#491

Makes sense as the readme feels a bit duplicated. Although in my crate I currently have the README.md set as a generic thing. I also seen some crates using it for release notes.


#492

mpmc-scheduler round-robin mpmc work scheduler


#493

Inert of course. :clown_face: