Crate of the Week


Ruukh - An experimental next-gen frontend framework for the Web in Rust.


Cntr, a way to add in tools to a container after its built to debug it:


Noria announced on Reddit this week:


loc - a tool that counts lines of code faster than cloc:


A rusty disk usage tool: cargo install dutree


Parse Wiki Text – Parse wiki text from Mediawiki into a tree of elements

Github | | discussion


A CLI tool that displays information about your project directly on your terminal.


I’d like to nominate webpacker-rs which brings Rust much closer for Are We Web Yet by making Node’s Webpack available in Rust and takes advantage of the convenient configuration Rails has with integrating Webpacker as well.

Using CSS, SASS, CoffeeScript, React, VueJS, and any other similar web assets that need pre-compiling, packing, managing, and cache invalidation has become nearly as easy as drag and drop (drop a file into the webpack loaders directory and load it from the main environment.js file).


A CLI tool for keeping your target directory clean of old build files without affecting build performance


Hi! I would like to propose lsd, a rewrite of colorls.

It’s an ls command with some cool features like the icons, the tree format or the based on the files metadata (if it’s a big file / old file/ etc).


YaSerDe an improved XML parser/writer (with full features).
It’s compatible with SerDe to convert models into other formats.


Sandspiel, a falling sand game built in Rust+WebGL. It’s not a crate but it’s worth showcasing.


Dose Response - A roguelike game written in Rust.


Really funny !


gfx-hal - Hardware abstraction layer for gfx-rs.


Ropey - an editable text buffer for Rust.


OpenMoonstone - Open source reimplementation of Moonstone: A Hard Day’s Knight.


This looks interesting:


“Serde trait objects the way you wish they worked”:


“Easy way to log function outputs, even when they contain the ? operator” log-derive