I’d like to throw in my a crate I’ve been working on for a while: oxvg (or, oxidised vector graphics).
Right now it’s usable as a replacement for SVGO which is a popular Node based tool for optimising SVG documents.
Oxvg applies the same optimisations but (obviously) blazing fast with fewer broken documents.
It’s already been adopted by Parcel as the default method of optimisation in their bundler.
If you want to use it in your project, you can use the supplementary crates or via Node with wasm/napi bindings.
There’s still lots in store for the future potential of the project — check out the GitHub (GitHub - noahbald/oxvg: Rust alternative to SVGO and (eventually) InkScape) and give it a star if you wanna keep up to date!