Convert hair, eyes, nose, mouth, face outline to SVG

Is there any Rust crate (or chain of crates) that can take as input a image of a face (photograph or anime) and extracts:

  • hair
  • eyes
  • nose
  • mouth
  • face outline
    as SVG ?

I.e. basically "outline / cartoonify" a face.

I'm looking for a non-GPU[1] solution where I can run it in wasm/browser.


[1] Yes, I realize WebGPU can be used to run compute shaders; but I'd prefer to use the GPU for WebGL2, and do this on the CPU.

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