An article on tracing in Rust


Recently Brendan Greg wrote about using tracing with Golang:

As part of my work on rust-usdt I’ve tried to do the same for Rust, here is the result:

Questions and PR’s welcomed.


Very nice! I’m currently heavily working with BPF and bcc (not for tracing though), and so am reading a lot of what Brendan writes. Thanks for posting this!


What are you using them for?


Packet filtering.


@Fiedzia Just a quick note: the link to the first article is not working. I think you forgot to add /articles between /doc and /


Thanks for pointing it out, fixed now.