An article on tracing in Rust

Recently Brendan Greg wrote about using tracing with Golang:

As part of my work on rust-usdt I've tried to do the same for Rust, here is the result:
https://github.com/Fiedzia/rust-usdt/blob/master/doc/articles/part2.md

Questions and PR's welcomed.

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Very nice! I'm currently heavily working with BPF and bcc (not for tracing though), and so am reading a lot of what Brendan writes. Thanks for posting this!

What are you using them for?

Packet filtering.

@Fiedzia Just a quick note: the link to the first article is not working. I think you forgot to add /articles between /doc and /part1.md.

Thanks for pointing it out, fixed now.