i'm still new to Rust and already found servicing user input is cumbersome. i prefer user input like this
x = user_input()
instead of how it's currently done in Rust. i'll define a function and hide there the Rust way of accepting user input and call this function every time i need a user input. like having my own
#include <mySTL.h> x = mySTL::user_input();
how does one do that in Rust?