announcements


Topic Replies Activity
About the announcements category 1 April 30, 2015
Lead Rust Developer needed! 1 August 12, 2019
Nom-tracable 0.4.0 released 1 August 20, 2019
Announcing Rustbuddy 1.0 - a coding assistant 6 August 20, 2019
Introducing the Rust Game Development Working Group 1 August 19, 2019
Announcing tinystr 0.1 2 August 19, 2019
Proc_macro_roids 0.5.0 released 2 August 19, 2019
Announcing lets-encrypt-warp 2 August 18, 2019
[TWiR] Call for Participation 247 August 17, 2019
Announcing Rust 1.37.0 | Rust Blog 6 August 16, 2019
Home crate 0.4.1 released 8 August 15, 2019
Will - 2.5D moddable action game 5 August 15, 2019
Futures_cbor_codec: Frame futures 0.3 AsyncRead/AsyncWrite over any rust object that can be serialized with serde 1 August 15, 2019
Componentile: a minimalist ECS-like data structure library for tile-based games 1 August 15, 2019
Cross platform tests and examples for async network code now without having to TCP! 1 August 15, 2019
A sample repository of dependency free rust for web 1 August 15, 2019
New web server interface library 1 August 15, 2019
Jilu 0.1.0 – Generate a change log based on the state of your Git repository 1 August 13, 2019
New Rust PNG decoding library! 13 August 12, 2019
Emosaic - a mosaic generator written in Rust! 3 August 10, 2019
Amethyst Game Engine 1 August 10, 2019
A macro to assert that a type *does not* implement trait bounds 10 August 9, 2019
Shipyard (ECS crate) 5 August 9, 2019
Relative Pointer: an abstraction to build movable self-referential types 28 August 9, 2019
Overloadable - Function overloading in rust 3 August 8, 2019
Announcing nitric - the successor of Specs 9 August 8, 2019
Bus Factor +1 for crates 69 August 7, 2019
Slingshot - Stellar’s new blockchain architecture 1 August 6, 2019
New crate: Mockall 1 August 5, 2019
Winit 0.20, the state of windowing in Rust, and a request for help 39 August 3, 2019